SylvanPlay Network Apps, by LSF Inc - Sylvan Learning has launched a new, educational, mobile game network for kids 6 - 9. This old company has a fresh new look! To build this new educational game network, Sylvan joined forces with Fingerprint, a global technology company, to partake in its well-established digital platform with its proven network model. Once again, Sylvan Learning is back in the business of elementary education and they are off to a good start. The kid-friendly graphics are adorable and the variety of games hit in all content areas. The company plans to continue to expand upon the nine app titles, with the content eventually reaching the sixth grade. The games developed to help students build a strong foundation and foster critical skills in reading, math, science, geography, strategic thinking and more, include:
Critter Cruise: Inspires math and language learning as kids take a landmark filled road trip across North America, filling up their gas tank by correctly answering questions.
Battle Station: Helps kids improve number sense as they defend their ship from enemy submarines by estimating their location using marker buoys.
Equator: Collaborative Math: Challenges kids to collaborate to bring balance to the equator by testing their math skills including addition, subtraction, multiplication, division and order of operations as they play through four seasons: Summer, Fall, Winter, and Spring.
Angle Asteroids: Helps kids develop an intuition for angles as they position their laser to blast away the incoming asteroids.
Pizza Party: Helps kids master fractions by splitting up the treats at a pizza party with fun tools like the Slice-o-matic.
Sushi Scramble: Develops language skills through a multiplayer word-building game where 2 to 4 players collaborate or compete to “serve” up the most words or longest word.
Get Rocky: Inspires an interest in science through a geology-based racing game that takes kids to the core of the earth.
Not Lost in the Universe: Kids learn about how the wind, the sun, water, and heat create lasting sources of energy while helping the brave explorers on the Planet Blarp refuel their power cells.
Wonder Bunny Math Race: Helps younger kids ages 3-8 learn to count numbers, add and subtraction as they help Wonder Bunny win the race and collect carrots along with the way.
“Sylvan Learning is focused on providing a personalized learning experience using the latest technology to engage and connect with kids,” says Julia Fitzgerald, Chief Marketing Officer at Sylvan Learning. “We developed SylvanPlay as a way to extend the learning that happens in our centers and provide parents and kids with Sylvan-approved games they know will be fun, educational, and grade-appropriate. With SylvanPlay, parents can be confident that their kids are turning game time into brain-building time.”