The virtual reality industry is expected to reach $7 billion by 2018 including $2.3 billion in the hardware market and $4.7 billion from software products. By 2020, the augmented reality (AR) and virtual reality markets could reach $150 billion in combined revenue. There have been 225 AR and VR venture capitalist investments over the past two years and there are currently 685 VR startups with an average valuation of $4.5 million. There are several career opportunities that are growing because of the increase in the virtual reality industry. Most of these careers require a certificate or degree in graphic design, art, filmmaking or related field. UX and UI designers make sure apps are user-friendly. UX design is the most in demand career for design and expected to grow 30 percent. 3D artists create lifelike digital imagery and the job market for animators is expected to grow six percent. Project managers are responsible for budgets, roadblocks, and deadlines. According to a recent talent gap report, the demand for project managers will increase to almost 6.2 million jobs by 2020. Videographers shoot and edit video for product marketing purposes and employment will grow by 11 percent. Teachers can help students prepare for jobs in the field by helping them develop important skills. Virtual reality skills needed include graphics programming, 3D modeling, 3D calibrating, audio and video sync, head tracking and rendering technology. Educators can help teach these skills by using these online resources: Unity, Train Simple and Code Academy. Teachers can also cross train students in 3D modeling and animation and watch webinars, read professional articles about the latest technology and attend conferences to gain industry insights. In order to gain employment, students need to showcase their problem-solving skills as well as produce quality pieces for their portfolio. As more startups and businesses explore virtual reality technologies, teachers need to be prepared to help students get into the field. To learn more about the virtual reality skills students need to acquire read this online resource.