Stan Lee’s Kids Universe, a new app by Playing Forward promotes social-emotional learning through play! The character D T-Rex is adorable and the storyline is endearing as well as timely! We all know that our children need a strong foundation for understanding life and what a great combination, storytelling and gameplay mixed together to instill life skills that are paramount in a young child's development. Social/Emotional skills are the skills we use every day to interact and communicate with others. They include verbal and non-verbal communication, speech, gesture, facial expression, and body language.
Social/Emotional Skills Include:
- Sharing, taking turns
- Is able to verbally express needs, wants and ideas
- Seeks out social interactions
- Asks for help when needed
- Responds to others needs
- Follows rules and routines well
- Knows how to make friends and keep them
- Honesty, respectful of differences, empathetic
- Reacts suitably in various circumstances
- Accepts personal responsibility for actions (good and bad)
Stan Lee’s Kids Universe goes to great lengths to support emotional literacy. The goal to foster self-respect and acceptance is very clear. The big blue D T-Rex is the perfect role model to help children be introduced to concepts like compassion, self-regulation, and comprehending how and why we feel the way we do. The dinosaur game begins with Dex enjoying the beautiful day but in a bit of a rough and tough kind of way. When he realizes that his raucous behavior has knocked a tiny caterpillar out of a tree, Dex wonders to himself why he behaved in such a foolish way. He wished he could undo all the things that he had done, which is a common feeling we all have had.
The story is the kind that children will savor over and over again lending itself to a long shelf-life. It is also a great app for family sharing!
WARNING: Don't miss out on the awesome AR experience, toggle back and forth between TWO totally different story experiences ~ Cinematic 3D animation or Augmented Reality.
Now Dex is romping in my playroom!
The structure of the gameplay needs to have more opportunities for children to control, interact and drive the play.
Rather than collecting coins, TWA would love to see children collecting artifacts from the scenery, like flowers and butterflies to later add to a virtual scrapbook.
This post is part of a sponsored campaign for Playing Forward. I received compensation for my
participation, but my review and opinions are my own.